Sunday, May 31, 2009

Changeling Tokens 1 of 5

Give to Humanity... (repost)Image by ~Aphrodite via Flickr

Write text here...


Tokens, Other Wyld Forged Goods
All Tokens or other magic items must be made of some physical earth substance which is then treated in the Wyld. There are 2 extended static checks for any item. the first is to make the physical object. The requires a crafts or scrounge challenge of a level of complexity equal to the level of the item. There is then a Craft Wyld challenge of a level of complexity equal to the level of the item to make sure you get the item properties you want. e.g a sword which wields itself instead of a dancing sword that tap-dances. The item must then be placed in the Wyld to gather a number of mutation points equal to the level of the item. some sort of guard or precaution should probably be taken to ensure the crafter does not also mutate and to ensure the item stays put and is not stolen by goblins or something. A character Must Attune all items before use. A character may have a number of attuned items no greater than their Valor + Wyrd. It takes 1 hour per level of the item to attune it. A point of glamour may be spent to reduce this time by one hour per point. Once an item's effect is activated that item slot is full until the effect ends. e.g. if a person has a sealing wax block attuned and a Wyrd +valor of 2. They cannot attune their level 2 sword until all of the seals have been broken or removed.

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Friday, May 29, 2009

Holy Crap Its Been A week Changeling Creation



Finals Week Eh?
SO here's something everyone can anjoy I should be getting back up to snuff in a couple days.

Character Creation
All changelings start with the standard rules for character creation for vampire, with the following exceptions:
Morality - In place of one's nature and demeanor, a changeling regains willpower from their motivation. A motivation must be a goal or task. When achieving a portion of one's goal, or action in the furtherance of their goal a character may at the staff's discretion regain a willpower. Changelings have four virtues.
Compassion - the character's empathy and forgiveness
Conviction - a character's resistance to physical or mental pain and hardship
Temperance - a character's self control and clearheadedness
Valor - a character's bravery and courage
A person's starting Clarity is their Conviction plus Temperance
Starting Wyrd is 1
Glamor = Valor+Compassion+Wyrd
A changeling cannot hold in their system more than their Glamour in points of Glamour. All excess must be somehow stored, usually in oaths.
everyone starts with 9 dots of virtues, with one free in each.
A character can spend as much of their glamor pool as they like per turn.
Willpower starts at 3 + lowest virtue and has a maximum of 7 + lowest virtue.
Characters have a number of intimacies equal to their compassion. an intimacy is a noun, person place thing or ideal, a character is up one trait on challenges dealing with their intimacies. intimacies cannot be changed except by losing a point of compassion and when a new point is purchased a new intimacy is chosen.
Trait max = 12 +2 for primary +1 for secondary.
Changelings start at 7, 5, 3 in their Attributes. They get 10 levels of Skills

Friday, May 22, 2009

Thaumaturgy

ThaumaturgistImage by TheoJunior via Flickr

God Willing and all his little angels, we'll have all of the thaumaturgy rituals currently allowed in game all types up for your perusal on the vampire wiki and possibly on this site.

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Wednesday, May 20, 2009

Changeling life 2 of 4

Female ChangelingImage via Wikipedia

Changeling Citizen
Early Morning: Wake up, prod my dreamer to make breakfast, go back to bed. Soon s/he will go to work and I'll get showered and dressed. Brush teeth and give them a kiss goodbye before they go. Spend an hour doing whatever the day's chores are or calling one of my bonds(wo)men to do them for me.
Midday: Begin exercising check weapons, recite spells, a prepared changeling is a living changeling. Head over to the local court to see what crap job they have for me today. Check my fetch's facebook and twitter to see what they're up to.
Afternoon:Listen to some noble jackhole go on about honor/compassion/Science!/piety or whatever I knew them last month when they were doing my job. See if I can't put on the recruiter face and wrangle some courtless schlubs or wyld creatures to help me kill this beast/rescue this jerk/fulfill this oath/complete this quest that the higher ups can't be bothered to do themselves.
Evening:Crap, my circlemate/lover/oathbound/fellow courtmember is dead. gotta hide gotta hide gotta hide. This is why we always tell people not to go out without a fellow courtier. Better him than me. Ah the freehold, now the people with real rank can solve the real problems, I'm going to get some glamour.
Night: If I'm lucky, back home to dreamers and my happy fake life. If I'm not Sir/Lady jackhole is dead and now I've got to stay in the freehold, guarding it at night while lord/lady badass recovers from the day. Either way, I'm not going outside at night.

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Tuesday, May 19, 2009

Protip

Blue Hen- State Bird of DelawareImage via Wikipedia

Udel rules Protip. Apparently if you have more than 2 finals in 24 hours you can apply to have one o fhtem moved up or postpones or made up or something. I have 3 had one today, have 2 tomorrow. and no ride to class. This is what you're getting instead of a blog post.

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Friday, May 15, 2009

Plot Hooks

Stanford Right Hook warning signImage by richardmasoner via Flickr

Do, whatever you want, some times the pcs just won't take the plot hook, fight the badguy, run to save their lives etc. Make your peace and move on

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Thursday, May 14, 2009

Day In The Life 1 of 4

Vilnius pose 1Image by suitablyawesome via Flickr

Categories of Changeling Living
There are basically 4 levels of life as a changeling: Refugees, Citizens, Gentry, and Landed Gentry. Over the next little while we'll be looking at a day in the life of each of them.
Changeling Refugee
Early morning: Wake up, fall out of someone's dream, maybe make them breakfast, maybe start a walk of shame home, maybe just run away before they notice a stranger in their bed. First thing's first, find something to eat. If whoever's dream that was slept in has food, maybe take some. Otherwise go out and sneak my way into a job. Sometimes it takes them all day to notice that I'm not the real dishwasher at that bar with the fancy fries, just steal an apron and the food is free. Maybe if I'm lucky I have a job as a nameless temp to pay for a car to go to work.

Midday: Run, from what I'm not sure, maybe its the cops, an angry chef, something out of the never never, another changeling whose dreamer I propositioned accidentally, or maybe some crazy hunter. But run, whatever I was doing earlier in the day can wait while I drop it and hide. Can't afford to use magic to escape or disguise myself, not enough glamour. Head for a crowd and hope the mists handle it.

Afternoon: Find someplace to sleep for the night. Bums in the park have scary dreams and I don't want live through Vietnam again. Maybe case some houses and make sure bedroom windows are open, maybe spend a few hours finding someplace to clean up so I can hit the bars and go home with someone. This could only be helped if I scored some drugs, pot, alcohol or in the worst case rohypnol will get me what I need.

Evening: Eat and hide. I've found someone or someone's found me. I'm either eating or avoiding being eaten. Getting dinner and maybe a bit of glamour is pretty easy if you're willing to owe someone in a court. They'll pay for food while they talk and talk about why their philosophy is important. Be careful though, can't agree to anything, or disagree either, that's how they get you. That's something that's wrong in the stories, their food is fine, its the words you have to watch out for. Avoiding whoever finds me in the evening is easier, rush hour means I can go faster and get lost quicker.

Night: Go home with someone. If I'm lucky I can spend the night in someone else's freehold but they'll make me pay for it...somehow. Otherwise I need to follow home that guy from earlier or head to someplace where people sleep in public and try not to be noticed crawling in someone's ear for a bit of rest. If I'm really lucky nothing out of the Wyld will jump me and my blights won't act up.





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